// Filename: textureCollection.I // Created by: drose (16Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: TextureCollection::Destructor // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE TextureCollection:: ~TextureCollection() { } //////////////////////////////////////////////////////////////////// // Function: TextureCollection::operator += // Access: Published // Description: Appends the other list onto the end of this one. //////////////////////////////////////////////////////////////////// INLINE void TextureCollection:: operator += (const TextureCollection &other) { add_textures_from(other); } //////////////////////////////////////////////////////////////////// // Function: TextureCollection::operator + // Access: Published // Description: Returns a TextureCollection representing the // concatenation of the two lists. //////////////////////////////////////////////////////////////////// INLINE TextureCollection TextureCollection:: operator + (const TextureCollection &other) const { TextureCollection a(*this); a += other; return a; } //////////////////////////////////////////////////////////////////// // Function: TextureCollection::append // Access: Published // Description: Adds a new Texture to the collection. This method // duplicates the add_texture() method; it is provided to // satisfy Python's naming convention. //////////////////////////////////////////////////////////////////// void TextureCollection:: append(Texture *texture) { add_texture(texture); } //////////////////////////////////////////////////////////////////// // Function: TextureCollection::extend // Access: Published // Description: Appends the other list onto the end of this one. // This method duplicates the += operator; it is // provided to satisfy Python's naming convention. //////////////////////////////////////////////////////////////////// INLINE void TextureCollection:: extend(const TextureCollection &other) { operator += (other); }