// Filename: textFont.I // Created by: drose (08Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: TextFont::is_valid // Access: Published // Description: Returns true if the font is valid and ready to use, // false otherwise. //////////////////////////////////////////////////////////////////// INLINE bool TextFont:: is_valid() const { return _is_valid; } //////////////////////////////////////////////////////////////////// // Function: TextFont::operator bool // Access: Published // Description: Returns true if the font is valid and ready to use, // false otherwise. //////////////////////////////////////////////////////////////////// INLINE TextFont:: operator bool () const { return is_valid(); } //////////////////////////////////////////////////////////////////// // Function: TextFont::get_line_height // Access: Published // Description: Returns the number of units high each line of text // is. //////////////////////////////////////////////////////////////////// INLINE float TextFont:: get_line_height() const { return _line_height; } //////////////////////////////////////////////////////////////////// // Function: TextFont::set_line_height // Access: Published // Description: Changes the number of units high each line of text // is. //////////////////////////////////////////////////////////////////// INLINE void TextFont:: set_line_height(float line_height) { _line_height = line_height; } //////////////////////////////////////////////////////////////////// // Function: TextFont::get_space_advance // Access: Published // Description: Returns the number of units wide a space is. //////////////////////////////////////////////////////////////////// INLINE float TextFont:: get_space_advance() const { return _space_advance; } //////////////////////////////////////////////////////////////////// // Function: TextFont::set_space_advance // Access: Published // Description: Changes the number of units wide a space is. //////////////////////////////////////////////////////////////////// INLINE void TextFont:: set_space_advance(float space_advance) { _space_advance = space_advance; }