// Filename: shaderContext.I // Created by: jyelon (01Sep05) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: ShaderContext::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE ShaderContext:: ShaderContext(Shader *se) : _shader(se) { } //////////////////////////////////////////////////////////////////// // Function: ShaderContext::get_expansion // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE Shader *ShaderContext:: get_shader() const { return _shader; }