// Filename: physxTriangleMeshDesc.I // Created by: enn0x (11Oct09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: PhysxTriangleMeshDesc::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE PhysxTriangleMeshDesc:: PhysxTriangleMeshDesc() { _desc.flags = 0; _desc.pointStrideBytes = sizeof(NxVec3); _desc.triangleStrideBytes = 3*sizeof(NxU32); _desc.materialIndexStride = sizeof(NxMaterialIndex); _desc.points = NULL; _desc.triangles = NULL; _desc.materialIndices = NULL; _vertices = NULL; _triangles = NULL; _materials = NULL; } //////////////////////////////////////////////////////////////////// // Function: PhysxTriangleMeshDesc::Destructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE PhysxTriangleMeshDesc:: ~PhysxTriangleMeshDesc() { if (_vertices) { delete [] _vertices; } if (_triangles) { delete [] _triangles; } if (_materials) { delete [] _materials; } } //////////////////////////////////////////////////////////////////// // Function: PhysxTriangleMeshDesc::is_valid // Access: Published // Description: Returns true if the descriptor is valid. //////////////////////////////////////////////////////////////////// INLINE bool PhysxTriangleMeshDesc:: is_valid() const { return _desc.isValid(); }