// Filename: physxClothNode.I // Created by: enn0x (05Apr10) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: PhysxClothNode::Constructor // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE PhysxClothNode:: PhysxClothNode(const char *name) : GeomNode(name) { _numVertices = 0; _vdata = new GeomVertexData("", GeomVertexFormat::get_v3n3t2(), Geom::UH_stream); _prim = new GeomTriangles(Geom::UH_stream); _prim->set_shade_model(Geom::SM_uniform); _geom = new Geom(_vdata); _geom->add_primitive(_prim); this->add_geom(_geom); _numTexcoords = 0; _texcoords = NULL; } //////////////////////////////////////////////////////////////////// // Function: PhysxClothNode::Destructor // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE PhysxClothNode:: ~PhysxClothNode() { if (_texcoords) { delete [] _texcoords; } }