// Filename: physicsCollisionHandler.I // Created by: drose (16Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// INLINE void PhysicsCollisionHandler:: set_almost_stationary_speed(float speed) { _almost_stationary_speed = speed; } INLINE float PhysicsCollisionHandler:: get_almost_stationary_speed() { return _almost_stationary_speed; } INLINE void PhysicsCollisionHandler:: set_static_friction_coef(float coef) { _static_friction_coef = coef; } INLINE float PhysicsCollisionHandler:: get_static_friction_coef() { return _static_friction_coef; } INLINE void PhysicsCollisionHandler:: set_dynamic_friction_coef(float coef) { _dynamic_friction_coef = coef; } INLINE float PhysicsCollisionHandler:: get_dynamic_friction_coef() { return _dynamic_friction_coef; }