// Filename: partBundleHandle.I // Created by: drose (01Oct07) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: PartBundleHandle::Constructor // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE PartBundleHandle:: PartBundleHandle(PartBundle *bundle) : _bundle(bundle) { } //////////////////////////////////////////////////////////////////// // Function: PartBundleHandle::Destructor // Access: Published // Description: //////////////////////////////////////////////////////////////////// INLINE PartBundleHandle:: ~PartBundleHandle() { } //////////////////////////////////////////////////////////////////// // Function: PartBundleHandle::get_bundle // Access: Published // Description: Returns the actual PartBundle embedded within the // handle. //////////////////////////////////////////////////////////////////// INLINE PartBundle *PartBundleHandle:: get_bundle() { return _bundle; } //////////////////////////////////////////////////////////////////// // Function: PartBundleHandle::set_bundle // Access: Published // Description: Changes the actual PartBundle embedded within the // handle. //////////////////////////////////////////////////////////////////// INLINE void PartBundleHandle:: set_bundle(PartBundle *bundle) { _bundle = bundle; }