// Filename: movingPart.I // Created by: drose (22Feb99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "animChannelFixed.h" #include "datagram.h" #include "datagramIterator.h" #include "bamReader.h" #include "bamWriter.h" template TypeHandle MovingPart::_type_handle; // We don't need to explicitly call MovingPart::init_type(), because // it is an abstract class and therefore must have derived objects. // Its derived objects will call init_type() for us. //////////////////////////////////////////////////////////////////// // Function: MovingPart::Copy Constructor // Access: Protected // Description: Normally, you'd use make_copy() or copy_subgraph() to // make a copy of this. //////////////////////////////////////////////////////////////////// template INLINE MovingPart:: MovingPart(const MovingPart ©) : MovingPartBase(copy), _value(copy._value), _default_value(copy._default_value) { } //////////////////////////////////////////////////////////////////// // Function: MovingPart::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE MovingPart:: MovingPart(PartGroup *parent, const string &name, const ValueType &default_value) : MovingPartBase(parent, name), _value(default_value), _default_value(default_value) { } //////////////////////////////////////////////////////////////////// // Function: MovingPart::Constructor // Access: Protected // Description: //////////////////////////////////////////////////////////////////// template INLINE MovingPart:: MovingPart() { } //////////////////////////////////////////////////////////////////// // Function: MovingPart::get_value_type // Access: Public, Virtual // Description: Returns the TypeHandle associated with the ValueType // we are concerned with. This is provided to allow a // bit of run-time checking that joints and channels are // matching properly in type. //////////////////////////////////////////////////////////////////// template TypeHandle MovingPart:: get_value_type() const { return get_type_handle(ValueType); } //////////////////////////////////////////////////////////////////// // Function: MovingPart::make_default_channel // Access: Public, Virtual // Description: Creates and returns a new AnimChannel that is not // part of any hierarchy, but that returns the default // value associated with this part. //////////////////////////////////////////////////////////////////// template AnimChannelBase *MovingPart:: make_default_channel() const { return new AnimChannelFixed(get_name(), _default_value); } //////////////////////////////////////////////////////////////////// // Function: MovingPart::output_value // Access: Public, Virtual // Description: Outputs a very brief description of the channel's // current value. //////////////////////////////////////////////////////////////////// template void MovingPart:: output_value(ostream &out) const { SwitchType::output_value(out, _value); } //////////////////////////////////////////////////////////////////// // Function: MovingPart::write_datagram // Access: Public // Description: Function to write the important information in // the particular object to a Datagram //////////////////////////////////////////////////////////////////// template void MovingPart:: write_datagram(BamWriter *manager, Datagram &me) { MovingPartBase::write_datagram(manager, me); SwitchType::write_datagram(me, _value); SwitchType::write_datagram(me, _default_value); } //////////////////////////////////////////////////////////////////// // Function: MovingPart::fillin // Access: Protected // Description: Function that reads out of the datagram (or asks // manager to read) all of the data that is needed to // re-create this object and stores it in the appropiate // place //////////////////////////////////////////////////////////////////// template void MovingPart:: fillin(DatagramIterator &scan, BamReader *manager) { MovingPartBase::fillin(scan, manager); SwitchType::read_datagram(scan, _value); SwitchType::read_datagram(scan, _default_value); }