// Filename: materialAttrib.I // Created by: drose (04Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: MaterialAttrib::Constructor // Access: Private // Description: Use MaterialAttrib::make() to construct a new // MaterialAttrib object. //////////////////////////////////////////////////////////////////// INLINE MaterialAttrib:: MaterialAttrib() { } //////////////////////////////////////////////////////////////////// // Function: MaterialAttrib::is_off // Access: Published // Description: Returns true if the MaterialAttrib is an 'off' // MaterialAttrib, indicating that it should disable // the use of materials. //////////////////////////////////////////////////////////////////// INLINE bool MaterialAttrib:: is_off() const { return _material == (const Material *)NULL; } //////////////////////////////////////////////////////////////////// // Function: MaterialAttrib::get_material // Access: Published // Description: If the MaterialAttrib is not an 'off' MaterialAttrib, // returns the material that is associated. Otherwise, // return NULL. //////////////////////////////////////////////////////////////////// INLINE Material *MaterialAttrib:: get_material() const { return _material; }