// Filename: linearVectorForce.I // Created by: charles (21Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : set_vector // Access : Public // Description : encapsulating wrapper //////////////////////////////////////////////////////////////////// INLINE void LinearVectorForce:: set_vector(const LVector3f& v) { _fvec = v; } //////////////////////////////////////////////////////////////////// // Function : set_vector // Access : Public // Description : piecewise encapsulating wrapper //////////////////////////////////////////////////////////////////// INLINE void LinearVectorForce:: set_vector(float x, float y, float z) { _fvec.set(x, y, z); } //////////////////////////////////////////////////////////////////// // Function : get_local_vector // Access : Public // Description : //////////////////////////////////////////////////////////////////// INLINE LVector3f LinearVectorForce:: get_local_vector() const { return _fvec; } //////////////////////////////////////////////////////////////////// // Function: LinearVectorForce::LinearVectorForce += LinearVectorForce // Access: Public // Description: Performs a memberwise addition between two LinearVectorForces. //////////////////////////////////////////////////////////////////// LinearVectorForce& LinearVectorForce:: operator += (const LinearVectorForce &other) { _fvec+=other._fvec; // Should something happen with _amplitude? return *this; }