// Filename: linearRandomForce.I // Created by: charles (19Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : random_unit_vector // Access : Protected // Description : generates a random unit vector //////////////////////////////////////////////////////////////////// INLINE LVector3f LinearRandomForce:: random_unit_vector() { float z, r, theta; z = 1.0f - (2.0f * bounded_rand()); r = sqrtf(1.0f - (z * z)); theta = 2.0f * 3.1415926f * bounded_rand(); return LVector3f(r * cosf(theta), r * sinf(theta), z); }