// Filename: linearFrictionForce.I // Created by: charles (31Jul00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : set_coef // Access : public //////////////////////////////////////////////////////////////////// INLINE void LinearFrictionForce:: set_coef(float coef) { // friction shouldn't be outside of [0, 1] if (coef < 0.0f) { coef = 0.0f; } else if (coef > 1.0f) { coef = 1.0f; } _coef = coef; } //////////////////////////////////////////////////////////////////// // Function : get_coef // Access : public //////////////////////////////////////////////////////////////////// INLINE float LinearFrictionForce:: get_coef() const { return _coef; }