// Filename: graphicsPipe.I // Created by: frang (07Mar99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::is_valid // Access: Published // Description: Returns false if this pipe is known to be invalid, // meaning that an attempt to create a GraphicsWindow // with the pipe will certainly fail. Returns true if // the pipe is probably valid (is this case, an attempt // to create a GraphicsWindow should succeed, but might // still fail). // // Use the GraphicsEngine class to create a // GraphicsWindow on a particular pipe. //////////////////////////////////////////////////////////////////// INLINE bool GraphicsPipe:: is_valid() const { return _is_valid; } //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::get_supported_types // Access: Published // Description: Returns the mask of bits that represents the kinds of // GraphicsOutput objects this pipe might be able to // successfully create. The return value is the union // of bits in GraphicsPipe::OutputTypes that represents // the set of GraphicsOutput types. // // A 1 bit in a particular position is not a guarantee // of success, but a 0 bit is a guarantee of failure. //////////////////////////////////////////////////////////////////// INLINE int GraphicsPipe:: get_supported_types() const { return _supported_types; } //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::supports_type // Access: Published // Description: A convenience function to ask if a particular type or // types of GraphicsObjects are supported. The // parameter is a union of one or more bits defined in // GrpahicsPipe::OutputTypes. // // Returns true if all of the requested types are listed // in the supported_types mask, false if any one of them // is not. This is not a guarantee that the indicated // output type will successfully be created when it is // attempted. //////////////////////////////////////////////////////////////////// INLINE bool GraphicsPipe:: supports_type(int flags) const { return (_supported_types & flags) == flags; } //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::get_display_width // Access: Published // Description: Returns the width of the entire display, if it is // known. This may return 0. This is not a guarantee // that windows (particularly fullscreen windows) may // not be created larger than this width, but it is // intended to provide a hint to the application. //////////////////////////////////////////////////////////////////// INLINE int GraphicsPipe:: get_display_width() const { return _display_width; } //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::get_display_height // Access: Published // Description: Returns the height of the entire display, if it is // known. This may return 0. See the caveats for // get_display_width(). //////////////////////////////////////////////////////////////////// INLINE int GraphicsPipe:: get_display_height() const { return _display_height; } //////////////////////////////////////////////////////////////////// // Function: GraphicsPipe::get_device // Access: Public // Description: Returns a pointer to device object //////////////////////////////////////////////////////////////////// INLINE GraphicsDevice *GraphicsPipe:: get_device() const { return _device; }