// Filename: cycleDataReader.I // Created by: drose (21Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef CPPPARSER #ifdef DO_PIPELINING // This is the implementation for full support of pipelining (as well // as the sanity-check only implementation). //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Constructor (full) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: CycleDataReader(const PipelineCycler &cycler, Thread *current_thread) : _cycler(&cycler), _current_thread(current_thread) { _pointer = _cycler->read_unlocked(_current_thread); } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Copy Constructor (full) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: CycleDataReader(const CycleDataReader ©) : _cycler(copy._cycler), _current_thread(copy._current_thread), _pointer(copy._pointer) { } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Copy Assignment (full) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE void CycleDataReader:: operator = (const CycleDataReader ©) { nassertv(_current_thread == copy._current_thread); _cycler = copy._cycler; _pointer = copy._pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Destructor (full) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: ~CycleDataReader() { } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::operator -> (full) // Access: Public // Description: This provides an indirect member access to the actual // CycleData data. //////////////////////////////////////////////////////////////////// template INLINE const CycleDataType *CycleDataReader:: operator -> () const { return _pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Typecast pointer (full) // Access: Public // Description: This allows the CycleDataReader to be passed to any // function that expects a const CycleDataType pointer. //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: operator const CycleDataType * () const { return _pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::get_current_thread (full) // Access: Public // Description: Returns the Thread pointer of the currently-executing // thread, as passed to the constructor of this object. //////////////////////////////////////////////////////////////////// template INLINE Thread *CycleDataReader:: get_current_thread() const { return _current_thread; } #else // !DO_PIPELINING // This is the trivial, do-nothing implementation. //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Constructor (trivial) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: CycleDataReader(const PipelineCycler &cycler, Thread *) { _pointer = cycler.cheat(); } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Copy Constructor (trivial) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: CycleDataReader(const CycleDataReader ©) : _pointer(copy._pointer) { } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Copy Assignment (trivial) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE void CycleDataReader:: operator = (const CycleDataReader ©) { _pointer = copy._pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Destructor (trivial) // Access: Public // Description: //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: ~CycleDataReader() { } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::operator -> (trivial) // Access: Public // Description: This provides an indirect member access to the actual // CycleData data. //////////////////////////////////////////////////////////////////// template INLINE const CycleDataType *CycleDataReader:: operator -> () const { return _pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::Typecast pointer (trivial) // Access: Public // Description: This allows the CycleDataReader to be passed to any // function that expects a const CycleDataType pointer. //////////////////////////////////////////////////////////////////// template INLINE CycleDataReader:: operator const CycleDataType * () const { return _pointer; } //////////////////////////////////////////////////////////////////// // Function: CycleDataReader::get_current_thread (trivial) // Access: Public // Description: Returns the Thread pointer of the currently-executing // thread, as passed to the constructor of this object. //////////////////////////////////////////////////////////////////// template INLINE Thread *CycleDataReader:: get_current_thread() const { return Thread::get_current_thread(); } #endif // DO_PIPELINING #endif // CPPPARSER