// Filename: cullHandler.I // Created by: drose (04Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: CullHandler::draw // Access: Public, Static // Description: Draws the indicated CullableObject, with full support // for decals if they are attached to the object. The // appropriate state is set on the GSG before drawing // the object. //////////////////////////////////////////////////////////////////// INLINE void CullHandler:: draw(CullableObject *object, GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread) { object->draw(gsg, force, current_thread); }