// Filename: colorAttrib.I // Created by: drose (22Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: ColorAttrib::Constructor // Access: Private // Description: Use ColorAttrib::make() to construct a new // ColorAttrib object. //////////////////////////////////////////////////////////////////// INLINE ColorAttrib:: ColorAttrib(ColorAttrib::Type type, const Colorf &color) : _type(type), _color(color) { quantize_color(); } //////////////////////////////////////////////////////////////////// // Function: ColorAttrib::get_color_type // Access: Published // Description: Returns the type of color specified by this // ColorAttrib. The options are: // // T_vertex - use the vertex color specified in the // geometry itself. // // T_flat - use the color specified in this // ColorAttrib for all geometry. You can get this // color via get_color(). // // T_off - use the color white. //////////////////////////////////////////////////////////////////// INLINE ColorAttrib::Type ColorAttrib:: get_color_type() const { return _type; } //////////////////////////////////////////////////////////////////// // Function: ColorAttrib::get_color // Access: Published // Description: If the type is T_flat or T_off, this returns the // color that will be applied to geometry. If the type // is T_vertex, this is meaningless. //////////////////////////////////////////////////////////////////// INLINE const Colorf &ColorAttrib:: get_color() const { return _color; }