// Filename: cast_to_double.I // Created by: drose (24May00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// INLINE_LINMATH LVecBase2d cast_to_double(const LVecBase2f &source) { return LCAST(double, source); } INLINE_LINMATH LVecBase3d cast_to_double(const LVecBase3f &source) { return LCAST(double, source); } INLINE_LINMATH LVecBase4d cast_to_double(const LVecBase4f &source) { return LCAST(double, source); } INLINE_LINMATH LVector2d cast_to_double(const LVector2f &source) { return LCAST(double, source); } INLINE_LINMATH LVector3d cast_to_double(const LVector3f &source) { return LCAST(double, source); } INLINE_LINMATH LVector4d cast_to_double(const LVector4f &source) { return LCAST(double, source); } INLINE_LINMATH LPoint2d cast_to_double(const LPoint2f &source) { return LCAST(double, source); } INLINE_LINMATH LPoint3d cast_to_double(const LPoint3f &source) { return LCAST(double, source); } INLINE_LINMATH LPoint4d cast_to_double(const LPoint4f &source) { return LCAST(double, source); } INLINE_LINMATH LMatrix3d cast_to_double(const LMatrix3f &source) { return LCAST(double, source); } INLINE_LINMATH LMatrix4d cast_to_double(const LMatrix4f &source) { return LCAST(double, source); }