# Configure SkeletalAnimation demo build set(HEADER_FILES include/SkeletalAnimation.h) set(SOURCE_FILES src/SkeletalAnimation.cpp) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include) add_library(Sample_SkeletalAnimation ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES}) target_link_libraries(Sample_SkeletalAnimation ${OGRE_LIBRARIES} ${OIS_LIBRARIES}) ogre_config_sample_lib(Sample_SkeletalAnimation) if (APPLE AND NOT OGRE_BUILD_PLATFORM_APPLE_IOS) # Set the INSTALL_PATH so that Samples can be installed in the application package set_target_properties(Sample_SkeletalAnimation PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path/../Plugins" ) endif()